DRAKHYSYS ALL EDITORS V4.8.8.54
IWD2 SINGLE BIF_READY FOLDER

Change requested:
- The IWD2 rename converter no longer requires the user to collect resources from
  override_ready, area_dependencies, and patched_references separately.
- Every converted game resource is exported into one flat folder named BIF_READY.
- BIF_READY contains the renamed IWxxxx area family, direct area CRE/BCS/DLG
  dependencies, and patched reference resources.
- Reports and JSON manifests remain outside BIF_READY so the CHITIN/BIF builder
  sees only actual game resources.
- The BIF_READY directory is rebuilt cleanly on every conversion so stale files
  from an older conversion are not accidentally packaged.
- If a later conversion stage writes the same resource filename, the later copy
  replaces the earlier one, allowing a patched resource to supersede an older copy.

Workflow:
1. Convert IWD2 areas (ARxxxx -> IWxxxx).
2. Test the contents of BIF_READY in the BG2 override folder.
3. When the test works, select BIF_READY directly in BUILD .BIF.
4. Add the resulting Drakhysys.bif resources to the active BG2 CHITIN.KEY.
5. dialog.tlk remains separate from the BIF.
